? Designing Smartphone Interfaces

Since you probably missed it, Eric and I wrote Designing Mobile Interfaces pretty much on this wiki, then turned it into Word and sent it to O'Reilly. I am doing the same again for a somewhat different work, but another book length one on mobile. If it pans out, you can follow along, and add your comments, here.

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? Design for People

Most of all, within what you can control; always remember to design for hands, fingers, and thumbs

You might ask—and people have—why not use this data to the obvious extreme and put all taps in the central area where we know people are already accurate and can reach with one hand?

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Steven Hoober
? Design for Accessibility

I have traditionally said that good design is also design for accessibility. And there are many cases where mobiles are used by anyone in an environment where some input our output may be obscured, so every design should assume accessibility.

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? Design Organizations & Design Tools

These are the templates we use every day for designing mobile device interfaces. Includes a numer of mobile components and additional information like typography, for general mobile design. Also includes gesture guidelines, vector handsets for all the major OSs, and a number of handset/OS specific widgets and icons.

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